01 / Overview
Serious Fishness
Explore an underwater world as a fish with legs in a short game about tackling water pollution.

- Tools
- Unity
- Duration
- Approximately 11 weeks from pre-production to presentation.
- When
- —
Quick proof
- Context
- Explore an underwater world as a fish with legs in a short game about tackling water pollution.
- Role
- Team Lead, Lead programmer
- Key contributions
- I led the team and contributed a substantial part of the programming, alongside visual work on the game's post-processing and shading.
- Outcome
- We presented the game at an end-of-year festival, where our team received an award.
See the project

An orange fish with legs moving through a blue underwater environment.

The fish character beside a crab, with an interaction prompt on screen.

An animated scene showing the fish character indoors.





